AI Insights · Timothy · April 2024
Top 5 Disney Games on Android in Latvia: Q1 2024 Performance
Discover the performance trends of the top 5 Disney games on the Android platform in Latvia during Q1 2024, based on data from Sensor Tower.
The first quarter of 2024 saw interesting trends for the top 5 Disney-themed games on the Android platform in Latvia. Here’s a detailed look at their performance metrics based on data from Sensor Tower.
Pirates of the Caribbean: ToW Weekly revenue for this game started at $417 in early January and saw a general decline, bottoming out at $71 in the week of February 19 before recovering slightly to $168 by the end of March. Weekly downloads were relatively low throughout the quarter, peaking at 16 in the first and third weeks of January and dropping to just 1 by early March.
Marvel Contest of Champions This game had a fluctuating revenue trend, starting at $312 in the first week of January, dipping to $98 in late January, and then recovering to $271 in the week of February 12. By the end of March, revenue stabilized around $131. Weekly downloads showed a similar pattern, with a peak of 58 in the first week of February and a steady range of 27 to 49 downloads per week for the rest of the quarter.
Star Wars™: Galaxy of Heroes The game experienced a stable revenue trend, starting at $127 in early January and peaking at $283 in late February. By the end of March, revenue settled at $140. Weekly downloads were relatively higher in February, reaching 95 in the week of February 19, while the rest of the quarter saw downloads ranging from 23 to 53.
MARVEL Strike Force: Squad RPG Revenue for this game showed a steady increase, starting at $81 in early January and peaking at $164 in the final week of March. Downloads were highest in the first week of January at 101 and saw fluctuations throughout the quarter, with a notable peak of 61 downloads in early March.
MARVEL Puzzle Quest: Match RPG This game saw a varied revenue trend, starting at $49 in the first week of January and peaking at $149 in early March. By the end of the quarter, revenue was around $115. Downloads remained relatively low, peaking at 26 in mid-January and ranging between 7 to 22 for the rest of the quarter.
For more detailed insights and data, visit Sensor Tower.